Dev insights

Q1: New T3 3-piece set: Basic ATK DMG +25% and ignores 25% of targets DEF and M.RES
A1: Thank you for your feedback! We will add more T3 gear in the future.

Q2: Make Mithril more available. I shouldnt have to sell 95% of the artifacts I get just to barely afford the 3rd promotion. It’s insane how hard it is to get mithril in this game, and at no stage in this game are you happy with the amount of mithril you have.
A2: We have added more ways to get Mythril and will continue testing them. In the future, expanded artifacts will also add additional Mythril drops.

Q3: bring back advanced refining crystals to gear dungeon shop :peeporiot:
A3: There is a chance for redemption once every two months. We will consider making adjustments after the exclusive gear gameplay is launched.

Q4: We don’t use some ancient gear sets (wisdom asclepius night terror insight). Ascend also takes a long time. Recycling feature should be added to foundry. We can recycle the ancient gear we choose into bouillon or spirit. (1 bouillon or 20 spirit) so we can have more resources to ascend other sets. thx
A4: Thank you for the feedback! We are already working on improving this feature. The latest updates will appear in future versions.
Q5: “Please fix Durza. He has so much potential to be an amazing hero but as of now he is infuriatingly useless. the 50% Damage buff is a laughable 10 seconds. it’s over before it even starts! but the best part is that it costs 60% of your target heros health!! and it’s AOE, so you can cut your entire squads health I’m half!
please please please Make Durza Great Again.
I also noticed that Artemis and Durza have a lot of similarities.. Artemis has (Sanguine Tonic) and Durza (Sanguine Rite) both are Cultists, both have this cool blood red animation to their Ultimatess.
Maybe Artemis and Durza can have a special bond? Like Lust and Arrogance or Capt Reeve and Razaak. Maybe they can have a Sanguine Brotherhood bond?
Durza gives you a temporary 50% Damage buff (with The Rite) but Artemis makes thar buff permanent (The Tonic)?
This would make a lot of sense and would make Commanders really try to get these rare heros.
please consider this. I really love both these heros…”
A5: Thank you for the feedback! Our future plans include improving this hero’s strength.

Q6: Since there is an Epic Chaos Dominion lord (Vladov) could we please have an Epic Arbiter lord to help players who didn’t get Preatus?
A6: Thank you for your feedback! We are currently in the planning stages, so stay tuned.
Q7: The cursed cultists have been totally left behind in literally all content. Demi needs a buff to the 3rd par tof her lord skill cutting out the time requirement that no other lords are restircted by! An ancient lord arguably worse than one of the worse standard lords Morrigan. They need the Laya /Ingrid treatment minimum. They are not viable in ANY single target content like Codex’s/bosses and have just GR1! Sad times.
A7: We will consider adding more suitable gameplay options for the Cursed Cult as well as strengthening weaker heroes.

Q8: :If the quests at Lazer require this much wood ( on average more than 200 a piece) then you should either give us the option to produce more wood faster or reduce the required amount of wood. Thanks.
A8: Thank you for your feedback! We are currently improving and revamping this feature. It will be launched soon.

Q9: I would suggest putting the date the hero was summoned somewhere, so people can see how long they’ve had their heroes for
A9: Thank you for your feedback! We will make a note of this and consider it for improvement.
[03:59]
Q10: “CONSUME RARE HEROS
this button should bot be placed on the bottom left corner in the phone UI. This is the second time I accidentally pressed it and sacrificed several rares I really needed to sell for gems instead.
I try to be mindful of such things so I can only imagine how many times this has happened to others.
I don’t know where to place the button, you all know better then I. What I do know it the bottom corners of the phone are prone to accidental confirmations.”
A10: Thank you for your feedback! We have already moved the button up. This change will be included in a future update.

Q11: can we get a demon with an ion cannon to help us with ingrid?
A11: Thank you for your feedback! First, the map will undergo improvements, this includes the impact of reduced attack range. Second, a new Demon Soldier is in the works and is expected to be released with the new season.

Q12: For GB2, it would be nice if when aegis stacks are dispelled, that the boss starts again from 0 stacks when he reapplies the buff, rather than getting all the old stacks back. Also, if the removed stacks could also reduce the damage of earth shatter, as the tooltip says the damage is based of aegis stacks, but it still calculates as if he has all the stacks even though they are removed.
A12: Thank you for your feedback! We will improve this issue in the next version.
Q13: “The tower anniversary event was so much fun. Can we have more event like this that doesn’t required hero skills or gears?
Please create more event that give more skill crystals reward. It’s so hard to try out new hero when their skills aren’t leveling up because skill crystal are so rare.”
A13: Thank you for your love and support! We will reintroduce tower-climbing mode as soon as possible.

Q14: need demons to counter pope and Ingrid since your game isn’t balanced
A14: Thank you for your feedback! First, the map will undergo improvements, this includes the impact of reduced attack range. Second, a new Demon Soldier is in the works and is expected to be released with the new season.

Q15: Laseer skin based on his boss version in void rift. Honestly it would also be really nice if razaak got his void rift skin as well.
A15: Thank you for your feedback! We will consider this suggestion.

Q16: When people are looking at skins, have short clips displaying the visual effects on heroes skills from the skin. This could help Moonton sell more skins, as a byproduct of players having more clarity on what all the skin offers (visual effects on skills are very cool and if players could preview them in the skin screen, this would benefit both sides.)
A16: Some skins will have in-game effect displays added to the gift pack menu.
Q17: “I have debated it with my guild. Its not about the hero design but how can you surpass this power creep. As far as the map is new theres no way you are going to change it. Seems like a boreas 2.0 situation. I talk as an endgame player focused on PvP.
1) In arena: there are some good points with her: mayb she gives arbiters a chance to compete against chaos comps at top level in single target arena. Bad point: turns antiair into the madness single target arena is just killing stuff as soon as they spawn. So the point and problem is not the hero but arena stage itself. Solution: change arena map or change the deploying tiles available to avoid this rush. Add some creeps with special features to the enemy waves such as stun, buffs as magic resistance, damage reduction so they buff the waves and this will be appealing toi try for different comps. If you change this buffs on a monthly basis it will be fun till we, end players, find the new meta.
2) GvG: my problem here is about the hero and map design and that it is too obvious how to place her and how broken this placement is. I’m ok with unbeatable comps, we have some in the guild but it took mayb months and very high end and specific gear/stats/skill/artifact lvl to perform them. The problem here is that her a0 not even fully skilled is not surpassable and the positioning is way too obvious. Solution debate: obviously a rework isnt an option, this is far worse than boreas rework because people invested in the rarest currency. The tower map is brand new so this is also a problem. I’ll suggest that the better solution is by even adding more heroes like this on a monthly basis to shape a new meta (and will give the company some good profits at the cost of pissing some people. Its kinda impossible to keep everyone happy). But this has to get with the addition of some new demon soldiers or buffing/reworkin some less used demons otherwise the game experience will be broken. Also a good solution to limit the use or abuse of some kind of heroes and make people use
[04:01]
more rosters (I think this is the best suggestion, rather than the previous one) is to periodically, like on a monthly base, buff/nerf some factions, damage types, buff some demons atributes and stuff. This way its rebalancing and improving some aspects of the game, the hero will be superb as the goddess she is and makes the map still playable.
A17: Thank you for your feedback! We make improvements and adjustments to GVG in every version. We will incorporate this suggestion into our improvements.

Q18: Спасибо за ответ. И ещё: почему исчезло напоминание о том что нужно убить кланового босса дракона? Я из-за этого через раз забываю его убить! Раньше пока не убьёшь висела красная точка а сейчас её нет! Можно забрать призы и выйти и напоминания что забыл убить не будет! Передайте пожалуйста разработчикам чтобы исправили
A18: Thank you for your feedback! This was a bug, and we have fixed it.

Q19: “Please allow us to see/check/supervise other guild members gvg defence formation during Monday and Tuesday.
Its tiring to ask my guild members to copy paste their formation everytime. Thank you.”
A19: In future versions, we will add a magnifying glass feature so you can view things directly.

Q20: Could you consider letting us making test runs on Semrah even after validating our run of the week ? It could be nice testing new heroes or build acquired after the wreekly run to be ready for the following week ! Thank you !
A20: Thank you for your feedback! Testing on a weekly basis is more convenient for now. We will keep an eye on this.
Q21: in Artifacts forge can you add a sell feature similar to gear. so we can immediately sell for mithril after summons instead of going into the forge and selling there. small quality of life improvement
A21: Thank you for your feedback! The update will soon be released in an upcoming version.

Q22: please add an option to auto equip gear for auto fights .. most of my time spent in game is equipping and unequipping gear .. it’s not fun
A22: We will gradually roll out new features according to gameplay.

Q23: First, you did a great job introducing the gear planning feature, but I think there is room to make it even better. I’d love to see you add in some kind of tag or tab system so that I can sort various builds into categories (GB1/2, GvG, Dungeon, Arena etc). Right now the list populates with the latest build that you save, so my list of 50 builds is totally chaotic. My GB builds are spread throughout my list and I have to go searching for them after I make an update to a single champ. This isn’t ideal. THe 50 Plan cap is also a little annoying. Do you have any intention to increase it?
A23: We are already working on improving this.
Q24: Increase naming character limit from 16 to 32. Trying to name gearplans with 16 charchters is not enough space.
A24: We are already working on improving this.

Q25: Please allow us to sell artifacts on the 10x artifact forge screen. Would help reduce clutter and very frustrating (imo) artifact cleansing if I could sell the ones I don’t want immediately without leaving the page.
A25: Thank you for your feedback! We will do a version update soon.

Q26: I am really sorry for bothering you, it was my fault. Because of my bad English, you helped me a lot. Thank you Linda. I hope that in the future you will add the Arabic language to the game to make it easier for us to understand all the weapons and weapon additions.
A26: Thank you for your feedback! We are currently considering and reviewing data for evaluation.

Q27: Сделать возможность перенести аккаунт на другой сервер
A27: Thank you for your feedback! Players in the same region can currently play together.
[04:01]
Q28: I appreciate the captivating game you’ve created, showcasing your team’s skill in design and gameplay balance. As a dedicated fan, l’d like to offer feedback on reducing mental fatigue during play. The frequent gear changes required for different missions can be tiring. The gear plan feature is a step in the right direction, but it could be further improved. A single-click gear change for all characters would greatly enhance the experience, minimizing the mental load and streamlining gameplay.
A28: Thank you for your feedback! We are already working on this feature.

Q29: “Здравствуйте, хотелосьбы увидеть в игре новый облик для Героя ТИТ облик похожий на Сентинела Прайма из фильма трансформеры 3. Что-бы в правой руке у него был Световой клинок, в левой руке Щит, и чтобы его ульта была такой ‘он берёт пушку которая будет стрелять и ставить на врага которого он попал поджог’
Пожалуйста, загрузите связанные скриншоты.
И так же хотел бы в игре увидеть нового героя, я сильно хочу его тут, охотника из фильма трансформеры 4, этого Локдауна и чтобы в игре его тоже звали Локдаун : примерно опишу он стрелок стреляет из правой руки, его ульта когда включаешь ульту его лицо трансформируется в пушку и стреляет с задержками ( ну вот как Хекс как его ульта он выберает карту и стреляет с большим уроном) вот так чтобы он стрелял с большим уроном чтобы у него ещё было пробивная защита. Надеюсь вы его добавите. УДАЧИ С ДОБАВЛЕНИЕМ ЭТОГО ГЕРОЯ!!!!!!!!”
A29: Thank you for your feedback! We will consider this, but it involves copyright issues. We may eventually design the game’s worldview.
Q30: Hi! I’m currently mid- to end-game and I started shifting gear back and forth a lot. The existing plans are very helpful, thanks! What I would very much appreciate is, if not only a certain set of heros were saved for auto runs but also the specific gear sets that were used in this content. Currently, there’s a lot of gear switching activity needed jumping from one content to the other. Thanks team!! Love the game!
A30: Thank you for the feedback! We are gradually improving gear selection options.

Q31: please allow us to obtain old shard summons again for collection :] gotta catch ’em all :]
A31: Thank you for your feedback! We will bring back the previous shard summoning event. Shards can be collected and used once the event reopens.

Q32: Allow us to automatically sell unwanted gear during the battle. That way we don’t have to manually sell everything afterwards or fill the Gear slots with trash.
A32: Thank you for your feedback! We are already working on this feature and will release it as soon as possible.
Q33: Let SSS-Tier heroes how they are but mark them as such and put in a rule that you can only use 1 SSS unit in PVP! or even in PVE.
A33: Thank you for your suggestion! We may consider this suggestion in future improvements to PVP gameplay.
Q34: “GVG needs to use gear equipped in the prep phase for BOTH battle phases.. 1 battle ends, the next begins, my teams have no gear on.
I can’t keep gear on my arena team, my guild wars teams, my oracle trial team for whatever raid I’m farming, and swap for guild boss every day.
All I do in this game is equip and unequip gear. I’m rarely having fun. it is a monotonous chore.”
A33: Thank you for your feedback! We are improving gear saving and will add this feature.