
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
When deployed, immediately assigns an Ancient Core to up to 4 allied heroes within skill range to assist each of them. After that, assigns an Ancient Core to 2 allied heroes every 8 secs. Each Ancient Core lasts for 20 secs.

- Basic Attack. M. ATK.
- Deals 100% M.DMG to 1 enemy.
- Level 2 DMG +5%.
- Level 3 DMG +5%.
- Level 4 DMG +5%.
- Level 5 DMG +5%.

- Ultimate. Oblivion. Manual
- Cost = 1200 Rage. Initial Rage 700. Lasts 7.5 secs.
- When the Ultimate is activated, Init starts to attack the unit with the highest current HP in range and commands every Ancient Core on the field to enter Hyper-charged State. When the Ultimate ends, each Ancient Core launches an Enhanced ATK to Init’s current target regardless of ATK Range, dealing 150% DMG, and then implodes.
- Level 2 Hyper-charged State DMG increase +50%.
- Level 3 Hyper-charged State DMG increase +50%.
- Level 4 Hyper-charged State DMG increase +50%.
- Level 5 Skill Cost -200.

- Shackles of Grace. Passive.
- When attacking, each Ancient Core has a(n) 20% chance to deal an extra True DMG equal to 20% ATK 1 time and heal the assigned ally for 10% of the True DMG dealt.
- Level 2 DMG +5%.
- Level 3 Healing Percentage +5%.
- Level 4 DMG +5%.
- Level 5 Healing Percentage +5%.

- Underworld Command. Passive.
- Each Ancient Core assigned upon Init’s deployment grants DMG Increase to the assigned ally, and each Ancient Core assigned afterward grants a lower DMG Increase to the assigned ally instead.
- Level 2 ATK Spd +20.
- Level 3 DMG +10%.
- Level 4 ATK Spd +20.
- Level 5 DMG +10%.

- Arena DMG Increased. Passive.
- Increases DMG in the Arena by 15%.
- Awaken.
- A1. When deployed, assigns Ancient Core to 1 more ally.
- A2. ATK +5%.
- A3. When assigning Ancient Core to allies, also assigns one to the hero himself.
- A4. Rage Regen (Auto) +1.
- A5. Ancient Core has a 33% chance of reviving after the Ultimate.
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