Arbiter, Esotericist, Init, Mage, Magic, Sustained DMG, True DMG, Buff, Ancient Core, Hyper-Charged State, DMG Increase, Legendary,

Talent

When deployed, immediately assigns an Ancient Core to up to 4 allied heroes within skill range to assist each of them. After that, assigns an Ancient Core to 2 allied heroes every 8 secs. Each Ancient Core lasts for 20 secs.

  • Basic Attack. M. ATK.
    • Deals 100% M.DMG to 1 enemy.
  • Level 2 DMG +5%.
  • Level 3 DMG +5%.
  • Level 4 DMG +5%.
  • Level 5 DMG +5%.
  • Ultimate. Oblivion. Manual
    • Cost = 1200 Rage. Initial Rage 700. Lasts 7.5 secs.
    • When the Ultimate is activated, Init starts to attack the unit with the highest current HP in range and commands every Ancient Core on the field to enter Hyper-charged State. When the Ultimate ends, each Ancient Core launches an Enhanced ATK to Init’s current target regardless of ATK Range, dealing 150% DMG, and then implodes.
  • Level 2 Hyper-charged State DMG increase +50%.
  • Level 3 Hyper-charged State DMG increase +50%.
  • Level 4 Hyper-charged State DMG increase +50%.
  • Level 5 Skill Cost -200.
  • Shackles of Grace. Passive.
    • When attacking, each Ancient Core has a(n) 20% chance to deal an extra True DMG equal to 20% ATK 1 time and heal the assigned ally for 10% of the True DMG dealt.
  • Level 2 DMG +5%.
  • Level 3 Healing Percentage +5%.
  • Level 4 DMG +5%.
  • Level 5 Healing Percentage +5%.
  • Underworld Command. Passive.
  • Level 2 ATK Spd +20.
  • Level 3 DMG +10%.
  • Level 4 ATK Spd +20.
  • Level 5 DMG +10%.
  • Arena DMG Increased. Passive.
    • Increases DMG in the Arena by 15%.

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