
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
For every 6 ATKs launched, the next ATK strikes 2 consecutive times.

- Basic Attack. P. ATK.
- Deals 100% DMG to 1 enemy, proritizing airborne units.
- Level 2 DMG +5%.
- Level 3 DMG +5%.

- Ultimate. Rapid Shot. Manual
- Cost = 800 Rage. Initial Rage 400. Lasts 6 secs.
- Within 6 sec, rapidly shoots at the enemy with the highest HP in range, each shot dealing 60% DMG. The default ATK Interval of the skill is 0.33 sec, but it becomes shorter as the hero’s ATK Spd increases.
- Level 2 DMG +10%.
- Level 3 DMG +10%.
- Level 4 Effect Duration +1 sec.
- Level 5 Skill Cost -100.

- Hunter Intuition. Passive.
- When dealing DMG, increases ATK Spd by 10 for 2 secs, stacking up to 6 times..
- Level 2 ATK Spd Increase Stack Cap +1.
- Level 3 ATK Spd Increase per Stack +2.
- Level 4 ATK Spd Increase Stack Cap +1.
- Level 5 ATK Spd Increase per Stack +3.
- Awaken.
- A1. The required number of Basic ATKs to trigger 2 strikes is reduced by 1.
- A2. ATK +200.
- A3. The 2 strikes triggered by Basic ATK deal 20% extra DMG.
- A4. ATK Spd +25.
- A5. Enhances the effectiveness of ATK Spd changes for Rapid Shot by 20%.
Leave a comment