Infernal, Orim, Defender, Normal, Counterattack, Buff, Burning, Crit rate Increase, Crit DMG Increase, Legendary

Talent

Increases Crit. Rate by 15%. For every 5 Crit. Hit(s) landed with Basic ATK, triggers a Hammer Smash that deals 160% DMG to 1 target(s). If the smash hits only 1 target(s), the DMG dealt will be increased to 200%.

  • P. ATK. Basic ATK.
    • Deals 100% DMG to 1 enemy, with a 40% chance to trigger a Shield Attack that inflicts Burning for 5 secs on the target.
  • Level 2 DMG +5%.
  • Level 3 DMG +5%.
  • Level 4 DMG +5%.
  • Level 5 DMG +5%..
  • Ultimate. Fireball Defence. Manual.
    • Cost = 1200 Rage. Initial Rage 700. Lasts 26 secs.
    • Increases ATK Range, and reduces P. DMG taken by 20%, lasting for 26 sec. During the skill effect, the hero deals 60% DMG to targets in range, inflicting Burning. Additionally, each triggered Hammer Smash will deal AoE DMG to up to 10 target(s) within a larger range.
  • Level 2 Reduced P. DMG Taken +5%.
  • Level 3 Reduced P. DMG Taken +5%.
  • Level 4 DMG +20%.
  • Level 5 Skill Cost -100.
  • Masters Ire. Passive.
    • If the hero receives DMG from attackers with Burning, there’s a 50% chance to trigger counterattack, dealing 100% DMG to the attacker.
  • Level 2 Trigger Chance +10%.
  • Level 3 DMG +20%.
  • Level 4 Trigger Chance +10%.
  • Level 5 DMG +20%.
  • Smith Spirit. Passive.
  • Level 2 Burning DMG Taken +5%.
  • Level 3 Trigger Chance +5%.
  • Level 4 Burning DMG Taken +5%.
  • Level 5 Trigger Chance +5%.

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