
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
Increases Crit. Rate by 15%. For every 5 Crit. Hit(s) landed with Basic ATK, triggers a Hammer Smash that deals 160% DMG to 1 target(s). If the smash hits only 1 target(s), the DMG dealt will be increased to 200%.

- P. ATK. Basic ATK.
- Deals 100% DMG to 1 enemy, with a 40% chance to trigger a Shield Attack that inflicts Burning for 5 secs on the target.
- Level 2 DMG +5%.
- Level 3 DMG +5%.
- Level 4 DMG +5%.
- Level 5 DMG +5%..

- Ultimate. Fireball Defence. Manual.
- Cost = 1200 Rage. Initial Rage 700. Lasts 26 secs.
- Increases ATK Range, and reduces P. DMG taken by 20%, lasting for 26 sec. During the skill effect, the hero deals 60% DMG to targets in range, inflicting Burning. Additionally, each triggered Hammer Smash will deal AoE DMG to up to 10 target(s) within a larger range.
- Level 2 Reduced P. DMG Taken +5%.
- Level 3 Reduced P. DMG Taken +5%.
- Level 4 DMG +20%.
- Level 5 Skill Cost -100.

- Masters Ire. Passive.
- If the hero receives DMG from attackers with Burning, there’s a 50% chance to trigger counterattack, dealing 100% DMG to the attacker.
- Level 2 Trigger Chance +10%.
- Level 3 DMG +20%.
- Level 4 Trigger Chance +10%.
- Level 5 DMG +20%.

- Smith Spirit. Passive.
- When deployed, gains Crit. Rate Increase and grants all allies Crit DMG Increase.
- Level 2 Burning DMG Taken +5%.
- Level 3 Trigger Chance +5%.
- Level 4 Burning DMG Taken +5%.
- Level 5 Trigger Chance +5%.
- Awaken.
- A1. Hammer Smashes triggered by Basic ATK guarantre Crit Hits.
- A2. ATK +300.
- A3. required Cost for the First deployment -5.
- A4. Crit Rate +8%.
- A5. When not in the Fireball Defence State, attacking targets inflicted with Burning with Basic ATK will restore 50 Rage for the hero..
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