Infernal, Solcadens, Mage, Magic, Focus Fire, Burst DMG, Burning, Vulnerability (P. DMG), Vulnerability (M. DMG), Lord Skill, Penetration Increase, Pyro Blitz,  Legendary, Lord,

Talent.

When attacking the same target, Basic ATK deals increasing DMG. Each ATK increases DMG by 6% for 10 secs, up to 10 times, and inflicting Burning for 5 secs.

  • Continuous M. ATK. Deals 80% M. DMG to 1 enemy continuously.
  • Level 2 DMG +5%.
  • Level 3 DMG +5%.
  • Level 4 DMG +5%.
  • Level 5 DMG +5%..
  • Ultimate. Hell Breaks Loose. Manual.
    • Cost = 650 Rage. Initial Rage 450. Lasts 12 secs.
    • Upon activation, the Talent effect increases DMG by 10% for 12 sec instead. Marks 1 target(s) with the highest HP for 10 sec, during which all heroes will prioritize attacking them. Upon expiring, the mark will explode, dealing 240% AoE DMG. Additionally, when the hero is deployed as a Lord, he gains Pyro Blitz.
  • Level 2 DMG Increase per sec +1%..
  • Level 3 Blast DMG of Marks +60%.
  • Level 4 Skill Cost -50.
  • Level 5 Skill Cost -50.
  • Synergy Blaze. Passive.
    • Upon inflicting Burning on targets, there is 15% chance to gain 1 Fiery Essence, stacking up to 4. During the next Ultimate, every Essence deals 60% extra DMG.
  • Level 2 Trigger Chance +2%.
  • Level 3 DMG Multiplier +10%.
  • Level 4 Trigger Chance +3%.
  • Level 5 DMG Multiplier +10%.
  • Hellfire Emperor. Passive.
    • Becomes immune to Burning DMG. After Talent inflicts Burning on targets, there is a 20% chance to increase their received Burning DMG by 20%.
  • Level 2 Burning DMG Taken +5%.
  • Level 3 Trigger Chance +5%.
  • Level 4 Burning DMG Taken +5%.
  • Level 5 Trigger Chance +5%.
  • Feast of Devastation III. Lord Skill.
    • Increases faction team members basic attributes by 15%.
    • When Lord Solcadens casts Hell Breaks Loose, all faction team members gain Penetration Increases faction team members AoE DMG by 25%. Increase and deal 30% extra DMG to Elites and Bosses for 10 sec.

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