
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
After the heroes healing waves reach an ally without Soul Essence 7 times, grants Soul Essence to them..

- Basic Attack. Single-Target Heal. Releases a healing wave to 1 ally in range and grants ATK-Based Healing to the target reached if their HP is below 30%.
- Level 2 Healing Multiplier +5%.
- Level 3 Healing Multiplier +5%.
- Level 4 Healing Multiplier +5%.
- Level 5 Healing Multiplier +5%.

- Ultimate. Soul Infusion. Manual
- Cost = 1,000 Rage. Initial Rage 600.
- Grants Soul Essence to all allies with HP below 30% in range, and grants P. DMG Reduction and M.DMG Reduction to all allies in range.
- Level 2 HP Threshold +10%.
- Level 3 P. DMG Reduction Effect Duration +5 secs, M. DMG Reductio Effect Duration +5 secs.
- Level 4 HP Threshold +10%.
- Level 5 Skill Cost -100.

- Energy Refraction. Passive.
- When healing wave reaches an ally with Soul Essence, it will bounce to another nearby ally, up to 1 time. However, its healing effect will decrease by 40% after each bounce.
- Level 2 Healing Multiplier Decrease Per Bounce -10%.
- Level 3 Max Bounces +1.
- Level 4 Healing Multiplier Decrease Per Bounce -10%.
- Level 5 Max Bounces +1.

- Soul Vibration. Passive.
- When a healing wave reaches an ally with Soul Essence, it deals 40% AoE DMG to up to 7 enemies around the ally.
- Level 2 DMG +5%.
- Level 3 DMG +5%.
- Level 4 DMG +5%.
- Level 5 DMG +5%.

- Arena Cost Reduced. Passive.
- Reduces the heroes Cost in the Arena by 5.
- Awaken.
- A1. Within 15 secs after casting Soul Infusion, when any ally in range has their Soul Essence consumed, the duration of Unyielding will be increased by 1 sec.
- A2. ATK +300.
- A3. The Healing Effect of healing waves will no longer decrease with each bounce.
- A4. All DMG Reductions +8%.
- A5. There is a 20% chance that Soul Essence won’t be consumed upon triggering.
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