
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
When healing allies applied with Bloodcraving, restores 2 % rage.

- Basic Attack. Single-Target Heal. Grants ATK-Based Healing to 1 ally in range.
- Level 2 Healing Multiplier +5%.
- Level 3 Healing Multiplier +5%.
- Level 4 Healing Multiplier +5%.
- Level 5 Healing Multiplier +5%.

- Ultimate. Crimson Reaper. Manual.
- Cost = 1,200 Rage. Initial Rage 600. Lasts 15 secs.
- During Ultimate, locks onto enemies, dealing 160% AoE DMG to up to 8 enemies with each ATK and inflicting a 3 sec Anti-Healing on them.
- Level 2 DMG +20%.
- Level 3 DMG +20%.
- Level 4 Effect Duration +5 secs.
- Level 5 Skill Cost -100.

- Revitalizing Shot. Passive.
- During the Ultimate, heals up to 3 allies around the target with a 100% Healing Multiplier upon hit. Basic ATK prioritizes enemy targets during the Ultimate unless there are only allies in range.
- Level 2 Healing Multiplier +10%.
- Level 3 Healing Multiplier +10%.
- Level 4 Healing Multiplier +10%.
- Level 5 Healing Multiplier +10%.

- Sanguine Tonic. Auto. 30 sec Cooldown.
- Periodically locks onto allies (excluding the hero) and throws Sanguine Tonic on them. When hitting a target, applies Bloodcraving to nearby allies and heals them with a 120% Healing Multiplier.
- Level 2 Healing Multiplier +30%.
- Level 3 Cooldown -5 secs.
- Level 4 Healing Multiplier +30%.
- Level 5 Cooldown -5 secs.
- Awaken.
- A1. During the Ultimate, increases Crit Rate by 50%.
- A2. ATK +300.
- A3. Increase the Effect Duration of Bloodcraving on allies by 5 secs.
- A4. Rage Regen (Auto) +1.
- A5. Sanguine Tonic heals allies in range with a 50% Healing Multiplier per sec, lasting for 5 secs.
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