
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
Increases ATK and DEF based on lost HP up to 60% at 30% HP.

- Basic Attack. P. ATK. Deals 100% DMG to 1 enemy.
- Level 2 DMG +5%.
- Level 3 DMG +5%.
- Level 4 DMG +5%.
- Level 5 DMG +5%.

- Ultimate. Blood Infusion. Manual
- Cost = 1,000 Rage. Initial Rage 500. Lasts 16 secs.
- DMG +80%. Each ATK consumes 10% of the current HP and generates 1 stack of Power of the Sword, up to 8 stacks. The hero cannot be healed during the skill. When the skill ends, deals 400% Burst DMG to the main target and 4 targets around them.
- Level 2 DMG Increase +20%.
- Level 3 DMG Increase +20%.
- Level 4 Burst DMG Increase +40%.
- Level 5 Skill Cost -100, Initial rage +200.

- Plunging Slash. Auto.

- 20 sec Cooldown, 3 sec duration.
- Smashes 1 enemy within 2 tiles ahead, dealing 240% DMG, inflicting a +20% Vulnerability (P. DMG) for 10 secs. During the Ultimate, each ATK reduces Plunging Slashes Cooldown by 2 secs.
- Level 2 DMG +20%.
- Level 3 DMG +20%.
- Level 4 DMG +20%.
- Level 5 Cooldown Reduction per ATK +1 sec.

- Will of Steel. Passive. When HP drops below 30%, restores 2% HP per sec. triggers the following effect instead during the Ultimate: the hero enters the Unyielding state upon taking fatal DMG and dies immediately when the Ultimate ends, which can be triggered up to 1 time per deployment.
- Level 2 HP Restored per sec +1%.
- Level 3 HP Restored per sec +1%.
- Level 4 HP Restored per sec +1%.
- Level 5 HP Restored per sec +1%.

- Arena Cost Reduced.
- Reduces the heroes Cost in the Arena by 4.
- Awaken.
- A1. During the Ultimate, increases ARK Spd by 100.
- A2. ATK +5%.
- A3. During the Ultimate ignores 20% of the enemies DEF.
- A4. Crit Rate +8%.
- A5. During the Ultimate, there is a 50% chance to accumulate 2 stacks of Power of the Sword for each ATK, up to 12 stacks in total.
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