
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
Increases Penetration by 5% for every 10% loss of HP, up to 30%.

- Basic Attack. P. ATK.
- Deals 100% DMG to 1 enemy. Prioritizes enemies within 1 tile, dealing 100% DMG to the main target and 25% Splash DMG to up to 2 enemies near the main target. If there is no target within 1 tile, casts Soul Lasher first.
- Level 2 DMG to Main Target +5%.
- Level 3 DMG to Main Target +5%.
- Level 4 DMG to Main Target +5%.
- Level 5 DMG to Main Target +5%.

- Ultimate. Doom Tether. Manual
- Cost = 700 Rage. Initial Rage 200. Lasts 3 secs.
- Pulls at most 5 enemies in range, dealing 250% AoE DMG to all.
- Level 2 DMG +50%.
- Level 3 DMG +%0%.
- Level 4 Skill Cost -100.
- Level 5 Skill Cost -100.

- Bloodfire Berserker. Passive. For every 3 ATK, reduces 5% of current HP and increases 2% DMG permanently. Upon triggering this effect 10 times, Basic ATK turns into Bloodstorm Annihilator.
- Level 2 DMG Increase +1%.
- Level 3 DMG Increase +1%.
- Level 4 DMG Increase +1%.
- Level 5 DMG Increase +1%.

- Carnage. Passive. When in Bloodstorm Annihilator state, increases DMG to enemies whose HP is below 30% by 20%.
- Level 2 DMG Increase +5%.
- Level 3 HP threshold +5%.
- Level 4 DMG Increase +5%.
- Level 5 HP Threshold +5%.

- Arena ATK Range Increased. Passive.
- ATK Range increases in the Arena.
- Awaken.
- A1. When in Bloodstorm Annihilator State, increases penetration by an additional 10%.
- A2. ATK +300,
- A3. When in Bloodstorm Annihilator state, ATK inflicts a +15% Vulnerability (P. DMG) for 3 secs.
- A4. Penetration +8%.
- A5. When in Bloodstorm Annihilator state, ATK Interval don’t increase.
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