Chaotic, Nightmare, Admiral Claw, Fighter, Normal, Splash ATK, DMG Escalating, Arena Mastery, Soul Lasher, Bloodstorm Annihilator, Vulnerability (P. DMG), Legendary,

Talent

Increases Penetration by 5% for every 10% loss of HP, up to 30%.

  • Basic Attack. P. ATK.
    • Deals 100% DMG to 1 enemy. Prioritizes enemies within 1 tile, dealing 100% DMG to the main target and 25% Splash DMG to up to 2 enemies near the main target. If there is no target within 1 tile, casts Soul Lasher first.
  • Level 2 DMG to Main Target +5%.
  • Level 3 DMG to Main Target +5%.
  • Level 4 DMG to Main Target +5%.
  • Level 5 DMG to Main Target +5%.
  • Ultimate. Doom Tether. Manual
  • Cost = 700 Rage. Initial Rage 200. Lasts 3 secs.
  • Pulls at most 5 enemies in range, dealing 250% AoE DMG to all.
  • Level 2 DMG +50%.
  • Level 3 DMG +%0%.
  • Level 4 Skill Cost -100.
  • Level 5 Skill Cost -100.
  • Bloodfire Berserker. Passive. For every 3 ATK, reduces 5% of current HP and increases 2% DMG permanently. Upon triggering this effect 10 times, Basic ATK turns into Bloodstorm Annihilator.
  • Level 2 DMG Increase +1%.
  • Level 3 DMG Increase +1%.
  • Level 4 DMG Increase +1%.
  • Level 5 DMG Increase +1%.
  • Carnage. Passive. When in Bloodstorm Annihilator state, increases DMG to enemies whose HP is below 30% by 20%.
  • Level 2 DMG Increase +5%.
  • Level 3 HP threshold +5%.
  • Level 4 DMG Increase +5%.
  • Level 5 HP Threshold +5%.
  • Arena ATK Range Increased. Passive.
  • ATK Range increases in the Arena.

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