
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
Wrath’s Crit rate +15%. A Crit Hit has a 20% chance to attack 2 times quickly.

- Basic Attack. P. ATK. Deals 100% DMG to 1 enemy.
- Level 2 DMG +5%.
- Level 3 DMG +5%.

- Ultimate. Heavy Blow. Auto
- Cost = 400 Rage. Initial Rage 150. Lasts 30 secs.
- Auto-cast. Increases DMG by 30% for 30 secs. Additionally, every 3 ATKs launched triggers an extra ATK to up to 5 enemy units in range, dealing 90% DMG.
- Level 2 AoE DMG +5%, Skill Cost -40.
- Level 3 AoE DMG +5%.
- Level 4 AoE DMG +5%, Skill Cost -60.
- Level 5 AoE DMG +10%

- Soul Breaker. Auto. 4 secs. For every 4 ATK’s launched, the next ATK deals 60% additional DMG.
- Level 2 DMG increase +10%.
- Level 3 DMG increase +10%.
- Level 4 DMG increase +10%.
- Level 5 DMG increase +10%.

- Nightmare Power II. Lord Skill.
- Increase faction team members basic attributes by 10%.
- Every time a faction team member is deployed, all deployed faction team members gain 5%, 10%, 20% and 35% ATK Spd respectively, up to 35%. However their healing received is reduced by 20%.
- Awaken.
- A1. Triggering Soul Basher guarantees a Crit Hit.
- A2. Crit DMG +15%.
- A3. Inflicts Burning for 5 secs on the targets that take AoE DMG from heavy Blow.
- A4. Penetration +5%.
- A5. When heavy Blow is triggered, the hero restores HP equal to 30% of the total DMG dealt.
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