Nightmare, Torodor, Defender, Normal, Instant Revival, Defence Breaker, Control, DEF Reduction, Stun, Lord Skill, Legendary,

Talent.

Each ATK inflicts DEF Reduction on the target for 5 secs. Additionally, when Torodor is deployed or revived, increases his ATK and DEF by 20% for 15 secs.

  • Basic Attack. P. ATK. Deals 100% DMG to 1 enemy.
  • Level 2 DMG +5%.
  • Level 3 DMG +5%.
  • Level 4 DMG +5%.
  • Level 5 DMG +5%.
  • Ultimate. Hellfire Burning. Manual
  • Cost = 1,100 Rage. Initial Rage 400. Lasts 20.5 secs.
  • When activated, increases ATK Spd by 80, DMG by 80% and attacks multiple enemies in range, lasting for 20 secs.
  • Level 2 Initial Rage +100, Skill Cost -100.
  • Level 3 DMG +20%, Effect Duration +5 secs.
  • Level 4 Initial Rage +100, Skill Cost -100.
  • Level 5 DMG +20%, Effect Duration +5 secs.
  • Atrocious Trample. Auto.
    • Each ATK launched has a 20% chance to launch an AOE ATK, dealing 70% AOE DMG and inflicting the targets with Stun for 1 sec. When Hellfire Burning is activated, the tigger chance increases, and the ATK Range changes.
  • Level 2 DMG +10%.
  • Level 3 Trigger Chance +5%.
  • Level 4 DMG +10%.
  • Level 5 Trigger Chance +5%.
  • Hellfire Resurgence. Passive.
    • Revives after the first death in battle, restoring 50%HP and 60% Rage. This effect can only be triggered 1 time per deployment.
  • Level 2 HP Restored +20%.
  • Level 3 Rage Restored +20%.
  • Level 4 HP Restored +30%.
  • Level 5 Rage Restored +20%.
  • Nightmare Power III. Lord Skill.
  • Increase faction team members basic attributes by 15%.
  • Every time a faction team member is deployed, all deployed faction team members gain 5%, 10%, 20% and 35% ATK Spd respectively, up to 35%. However their healing received is reduced by 15%.
  • Faction team members Basic ATK has a 30% chance of landing an extra hit.

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