
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent. 
Not Available.

- Basic Attack. M ATK. Launches single target M.ATK, applying Drowning Water to the target hit.
- Cannot Upgrade Basic ATK.

- Ultimate. Fury of Winter. Auto.

- Cost = 600 Rage. Initial Rage 200. Lasts 3 secs.
- Unleashes an energy ball, dealing 150% DMG to 1 target and inflicting Drowning Water. The ball the generates 5 energy shockwaves over 10 secs, each dealing 15% AoE DMG and applying Drowning Water to the targets.
- Level 2 Shockwave DMG +5%, Skill cost -100.
- Level 3 Initial DMG +20%.
- Level 4 Shockwave DMG +5%, Skill cost -100.
- Level 5 Initial DMG +20%.

- Drowning Water. Passive.
- The Drowning Water effect is stackable. Every stack of Drowning Water increases the DMG the target takes from the casters Basic ATK and Ultimate by 10%, up to 3 stacks.
- Level 2 DMG Increase +1%.
- Level 3 DMG Increase +1%..
- Level 4 DMG Increase +1%..
- Level 5 DMG Increase +2%.

- Might of Ice Sea. Passive.
- Attacking targets afflicted with Drowning Water increases ATK by 4%, up to 20%.
- Level 2 Max ATK Increase +4%.
- Level 3 Max ATK Increase +4%.
- Level 4 Max ATK Increase +4%.
- Level 5 Max ATK Increase +8%.
- Awaken.
.
- A1. Targets with at least 3 stacks of Drowning Water will be inflicted with Immobilized State for 1 sec when attacked by Shamir.
- A2. ATK +5%.
- A3. Max Drowning stacks:- 4.
- A4. Crit rate +8%.
- A5. When using the Ultimate Skill, deals 15% more DMG for 8 secs.
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