Northerner, Shamir, Legendary, Mage, Magic, Control, Drowning Water, Immobilized State,

Talent.

Not Available.

  • Basic Attack. M ATK. Launches single target M.ATK, applying Drowning Water to the target hit.
  • Cannot Upgrade Basic ATK.
  • Ultimate. Fury of Winter. Auto.
  • Cost = 600 Rage. Initial Rage 200. Lasts 3 secs.
  • Unleashes an energy ball, dealing 150% DMG to 1 target and inflicting Drowning Water. The ball the generates 5 energy shockwaves over 10 secs, each dealing 15% AoE DMG and applying Drowning Water to the targets.
  • Level 2 Shockwave DMG +5%, Skill cost -100.
  • Level 3 Initial DMG +20%.
  • Level 4 Shockwave DMG +5%, Skill cost -100.
  • Level 5 Initial DMG +20%.
  • Drowning Water. Passive.
    • The Drowning Water effect is stackable. Every stack of Drowning Water increases the DMG the target takes from the casters Basic ATK and Ultimate by 10%, up to 3 stacks.
  • Level 2 DMG Increase +1%.
  • Level 3 DMG Increase +1%..
  • Level 4 DMG Increase +1%..
  • Level 5 DMG Increase +2%.
  • Might of Ice Sea. Passive.
    • Attacking targets afflicted with Drowning Water increases ATK by 4%, up to 20%.
  • Level 2 Max ATK Increase +4%.
  • Level 3 Max ATK Increase +4%.
  • Level 4 Max ATK Increase +4%.
  • Level 5 Max ATK Increase +8%.

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