
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
Gains 6% DEF bonus for each enemy blocked, stacking up to 5 times.

- Basic Attack. P. ATK. Triggers Slash for every 7 attacks, dealing AoE DMG to all blocked enemies 1 time.
- Level 2 Extra Rage Regen (Slash) +5.
- Level 3 Extra Rage Regen (Slash) +5.

- Ultimate. Shield Wall. Manual
- Cost = 1,000 Rage. Initial Rage 200. Lasts 10 secs.
- When activated, applies Block Increase, P.DMG Reduction, and M.DMG Reduction to all allies in the skill range.
- Level 2 Skill Cost -100, Initial Rage +100.
- Level 3 DMG Reduction +10%, Effect Duration +2 sec.
- Level 4 Skill Cost -100, Initial Rage +100.
- Level 5 DMG Reduction +10%, Effect Duration +2 sec.

- The Northern Guard. Auto. 30 secs.
- Isolde periodically grants a shield equal to 30% of her Max HP to herself and her adjacent allies in a horizontal line. The shield Strength increases by 10% each time her Block increases by 1. This shield lasts for 10 secs.
- Level 2 Shield +3%; Extra Shield +1%.
- Level 3 Shield +3%; Extra Shield +1%.
- Level 4 Shield +3%; Extra Shield +1%.
- Level 5 Shield +3%; Extra Shield +1%.

- Spirit of the North II. Lord Skill.
- Increase faction team members basic attributes by 10%.
- Periodically grants all faction team members a shield equal to 20% of their Max HP for 20secs.
- The more faction allies there are on the team, the more frequently it takes effect.
- Awaken.
- A1. When Shield Wall is triggered, Isolde gains a number of shields equal to the value of her Block. Each shield is equal to 8% of her Max HP and lasts for the duration of the Shield Wall.
- A2. HP +1200.
- A3. Increases Isolde’s ATK by 5% of her HP.
- A4. All DMG reductions +5%.
- A5. The required number of Basic ATK to trigger Slash is reduced by 2.
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