
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
When the Ultimate is not activated, remains in the invisibility state.

- Basic Attack. P. ATK. Deals 100% DMG to 1 enemy, prioritising airborne units.
- Level 2 DMG +5%.
- Level 3 DMG +5%.
- Level 4 DMG +5%.
- Level 5 DMG +5%.

- Ultimate. Burst Strike. When triggered, loses the invisibility state. Each ATK changes to 2 strikes in a row, and DMG to airborne units increases by 45%.
- Level 2 DMG Multiplier to airborne units +5%
- Level 3 DMG Multiplier to airborne units +5%
- Level 4 DMG Multiplier to airborne units +5%
- Level 5 Skill cost -100.

- Extreme Concentration. Passive. Increases Crit. Rate by 10%. If there are no allies in the adjacent tiles, increases Crit. DMG by 20%.
- Level 2 Crit. DMG +5%.
- Level 3 Crit. Rate +5%.
- Level 4 Crit. DMG +5%.
- Level 5 Crit. DMG +5%.

- Scattered Shots. Passive. During the Ultimate, for each Crit.Hit landed, deals 60% DMG to 2 targets within 1.5 tiles of the initial target.
- Level 2 Healing Multiplier Increase +5%
- Level 3 Healing multiplier Increase+5%
- Level 4 Healing multiplier Increase+5%
- Level 5 Healing multiplier Increase+5%
- Awaken.
- A1. Excess Crit. Rate is converted into an equal percentage of Crit. Dmg.
- A2. ATK +300
- A3. Crit. Hits triggered in the invisibility state will have a 50% chance to deal an additional 80% DMG to 2 targets within 1.5 tiles of the initial target.
- A4. Crit. Rate +8%.
- A5. When in the invisibility state, every 10 Crit. Hits triggered will increase DMG by 10% during the next Ultimate, stacking unto 3 times. When the Ultimate ends, the DMG increase will be removed.
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