
| Artifact | GRI | GRII | GRIII | Guild Boss |
| Arena | Single | AoE | Sustained | Aerial |
| Immortal Codex | Conqueror | Titan | Styx |
Talent
When there are allies in range, the heroes attacks will ignore an extra 15% of the enemies Def.

- Basic Attack. Physical Attack. Deals 100% P. DMG to 1 enemy.
- Level 2 DMG +5%.
- Level 3 DMG +5%.

- Ultimate Impaler. During the Ultimate, the hero and allies in range gain DMG Increase. The hero attacks with triple strikes, with each strike dealing 60% DMG. The Ultimate lasts for 15 secs.
- Level 2 DMG Increase +10%.
- Level 3 Effect duration +5 secs.
- Level 4 DMG + 10%.
- Level 5 Skill cost -100.

- Pursuit Lunge. Passive
- When an ally is in range deals DMG to an enemy with Basic ATK, the hero has a 15% chance to launch a pursuit 1 enemy, dealing 140% DMG. The chance of triggering pursuits increased by 50% when attacking enemies inflicted with Stun, During the Ultimate, the heroes pursuit will hit multiple times.
- Level 2 Pursuit chance +2%.
- Level 3 DMG +10%.
- Level 4 Pursuit chance +3%.
- Level 5 DMG +10%.

- Lord Skill. Blessing of Light II.
- Increase faction allies basic attributes by 10%.
- Periodically increases DMG and Healing Multiplier by 20% for 20 secs.
- The more faction allies there are on the team, the more frequently it takes effect.
- Awaken.
.
- A1. Inflicts a +15% Vulnerability (P. DMG) when dealing DMG to enemies for 5 secs.
- A2. Crit Rate +5%.
- A3. Enhanced. During the Ultimate, the first basic ATK by an ally in range will inflict Stun for 3 secs on 1 enemy.
- A4. All DMG +5%.
- A5. Increase Crit DMG in battle by 50%.
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